Bottled
A witch has gotten sick and needs a health potion. You are an empty glass bottle she has made sentient with the goal of turning yourself into the health potion she needs. With her assistance, you must explore her home to find the ingredients require to brew a health potion and cure her ailment.
I was part of a team of 8 students who collaborated on a 3D platformer for our final games assignment. Bottled was the result. I was one of four artists on the team and I was in charge of translating the concept art from our art lead into 3D models. I was also in charge of creating all 11 of the animations for the bottle itself, and assisted the art lead with creating both the bottle and the Witch. In the final version of the game the vast majority of models were created by myself, totaling over 60 separate environment and prop models. Additionally I also created the visual effect for the cauldron that all the potions are mixed inside
All models made in Maya 2019